![]() ![]() Next you will move onto the Sidewalk textures.Ĭlick the "." for the Base texture and pick the file: dirt_light_base.dds just like the Base texture of the road.įor the Normal Map click the file called: dirt_sidewalk_base_n.tga *You will not see the. ![]() Click the file with the name: dirt_light_base.ddsįor the Detail Texture click the file called: dirt_street_detail.dds This will bring you to the Source Textures window. Next you click the "."/ browze button next to Street Textures: Base Texture Next click the button called "Create Custom Road" Ī new window will appear and you will get this screen: Īfter you click that a side panel will appear. When you go into CAW and pick/create a neighborhood, click the "Road Placement and Editing Tool" button. Being as authentic as I possibly could, I wanted dirt roads, and this is how I made them. Now I may be the only one but Riverview is too full of buildings to be a true "out in the middle of nowhere" town. Hey y'all! I was in a simmy mood this morning and I really wanted to play a "country" neighborhood. Dirt Roads in CAW, simple, easy, and looks good! ![]()
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